Where is clair pokemon crystal




















Miltank's Attract can be very annoying, since it will more likely then not render your starter useless if it's of the male gender. Bayleef may actually come in handy here, as it resists Rollout. Rollout, like Fury Cutter, increases in damage as momentum is built, though it is much more powerful.

You will also be able to get the Squirtbottle in the flower shop next door to spray Sudowoodo with. Whitney will try and refuse to give you the badge at first, but if you talk to the trainer below her, you'll find out how to change her mind. Puzzle : Morty's gym features the first true puzzle: there is a path in the dark field you must navigate or else you'll be sent back to the front.

It might take some practice, but if you make sure to face every trainer you'll get it eventually. The trainers in the gym all use Ghost-type Pokemon, which can't be hit by Normal-type or Fighting-type moves.

Conversely, they cannot hit Normal-type Pokemon. Use that to your advantage with a Noctowl or Togetic that can hit back with Flying-type or Psychic-type attacks. Morty is just more of the same; he has a Gastly, two Haunters, and a Gengar. Assuming you're using a Normal-type, the first three can only put you to sleep or try and Mimic your own attacks. They can also use Curse, which takes away half their health in exchange for removing a quarter of yours each turn. These can be used to your advantage by switching out, as long as they haven't locked you in with Mean Look.

Gengar is a bit more tricky but anything with a strong Dark, Psychic, or Ground-type move can take it out. It will try and put you asleep with Hypnosis, then use Dream Eater to heal itself. Switch out if you can when it does this. Shadow Ball is kind of useless on it as it has terrible Attack. Other than that there is no puzzle: just fight the trainers. Chuck's Primeape can't even hit a Ghost-type, though watch for Poliwrath's Surf.

A good Pokemon here would be Xatu, who double resists Fighting-type moves and can hit back with Psychic. Poliwrath likes to use Mind Reader then DynamicPunch, which always confuses you and deals massive damage.

Again, a Ghost-type like Gengar would have nothing to fear. Puzzle : The gym is very straightforward, although you will need to bring Jasmine the Secretpotion from Cianwood Pharmacy at the top of the Glitter Lighthouse before she'll fight you. No trainers, just Jasmine.

The former Rock-type user is proficient in Steel-types like Steelix, so bring a Fire-type. Quilava or Typhlosion works incredibly well here, and although Feraligatr might seem like a good choice too, it needs to watch out for Magnemite.

Steelix will try to hit your Fire-type with a Rock Throw, though if you're faster you should be able to take it out in one hit. Growlithe, Flareon, or Magmar all do the job very well if you didn't start with Typhlosion, and a Sandslash can hit hard with Ground-type moves if its Attack is strong. Puzzle : This gym has a very annoying ice sliding puzzle.

Use the rocks as stopping points, fight the trainers, and navigate your way to Pryce. To battle the senior Ice-type master, use a Fire-type. Don't worry about Dewgong and Seel - they don't have any Water-type moves to extinguish you with.

They can use Rest to heal all damage but will be unable to move for two turns so try and strike them then. Puzzle : The final gym. I need help, ever time I go to the dragon's den there is this guy at the entrance says that I have to be a chosen trainer.

So help plz!!! User Info: Coralinefan Yes I have and no I haven't. Then fight Claire in the Gym and beat her, then you will be able to enter Dragon's Den. User Info: pokedude7.

You will need to push boulders through pits much like you did in the Ice Path to make it though this gym. Adding insult to injury, after you go through all that, With a strong Ice-Type Pokemon, Clair won't be too hard to handle. Her Kingdra is the real imp of her team, as it often uses Rest when it's low on HP and can take quite a few hits to KO it.

She also will abuse Hyper Potions, which could make this battle more frustrating than challenging. Stomp her dragons down into the ground, and defeat her in battle. However, even in defeat, Clair whines that your victory was a fluke and that you're undeserving of the Rising Badge. She insists that you bring her the Dragon Fang before she gives you your prizes. Fortunately, it's not too hard to get; Surf over to the cave mouth behind the gym, enter the Dragon Cave and use Whirlpool to get to the item ball in the east end of the area.

Additionally, you can come back later to catch a Dratini, the precursor to Dragonair and Dragonite, which would give your team a real edge in battles for the rest of the game. When you bring it back to her, Clair lets you keep it why did she need it, then? Now, all Pokemon will obey you, regardless of level, and you can use Waterfall outside of battle.

Furthermore, she gives you TM24 Dragonbreath. Additionally, the Dragon Fang you get to keep powers up If you can't get into this gym because of a guy blocking it, you have forgotten to beat something earlier in the game.

Before you battle Clair, you'll have to push three boulders into holes to make a path over the molten lava below. Of course, you'll also be battling trainers. Clair has dragon-type Pokemon, three Dragonair , and one Kingdra. That's all. You won't be get the badge yet. You must first surf behind the gym to a cave called the Dragon's Den , and get an item called the Dragon Fang.

You'll need to get passed a whirlpool in order to get to the item, so you'll need a Pokemon with HM 06 - Whirlpool. Now all Pokemon will obey you, and you'll be able to use Waterfall outside of battles.

In Crystal, it is different.



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