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TBA Owned Free. Menu Store New releases. Sign in Create account Sign in. The search term must be at least 3 characters long. Neverwinter Nights series nwn2 shadow thieves of ahn useful? I am capable of stat stacking, im just saying its simply grossly exaggerated to what i perceive my character is capable of Rainbow Prism wrote: Only it really wouldn't be diversity. Also, from your comments, I see that you don't know how feint here works and I strongly suspect sneak attack as as well given that you think dual-wielding gets you only two sneak attacks.
If anything, it is one of the OP things there is. You perform insta-action and for the rest of the round every attack you make except that first attack that you used on feint attempt ignores opponent's DEX and Dodge AC.
Add to that the fact that any partners of yours at that time can also sneak attack the opponent for that round. Unread post by Vadenor » Sat Apr 30, am a move action gives you only a standard; which is only 1 attack at your highest base attack bonus in the books. Two weapon should add one and haste should add one, to a total of three, the IB rule shouldn't be implemented, since a "free action" is something that is DM "regulated" Unread post by c2k » Sat Apr 30, am Vadenor wrote: oh i dont really care about pvp Unread post by oyclo » Sat Apr 30, pm I've been gone a week and missed this thread.
I have a dedicated fienter. I find this ok because otherwise it would be grossly overpowered in many situations. I do think that some creatures need a bit of a nerf in spot, and that the 'spoter script' which makes some spawns unfeintable which I assume is a side effect to lower the power of hips could use a tweeking.
You gotta give up something. Unread post by Blackman D » Sat Apr 30, pm feint is strong thats for sure, i dont have any dedicated feinters but all my rogues have it, its a great party ability when you are with other rogues who dont have it, or any who have sneak dice without focusing on bluff you are usually still able to feint a few mobs here and there with just maxing out ranks, the ones that dont have high BAB or high spot Unread post by blixen71 » Sun May 01, am On this issue I can promise the original poster that I know what I am talking about.
But it is so powerful, when mastered, I can promise it is worth the effort. It would be cool to see this; I have always loved Feint-based rogues myself. But unfortunately NWN 1 rolled in all those subtleties of the pen and paper game into the Knockdown feat Quote from: aprogressivist on January 13, , AM. Silverfox Undead Master Posts: Goggles. Moar variety is always welcome but I'm going to play Devil's Advocate a moment. Who is going to do it and how? Oh yeah, totally in agreement with you.
I merely meant that Knockdown was the original NWN developer's way of doing "fancy combat moves" like Bullrush, Feint, etc. It'd be cool to see more diversity of such things but you really need a developer to chime in to say how feasible it is Quote from: aprogressivist on January 13, , PM. Quote from: herkles on January 13, , PM. Zhernebog Undead Master Posts: Quote from: Snowflame on January 13, , AM. Quote from: Zhernebog on January 13, , PM. This formula is consistent with the PnP target DC except that spot has been substituted for sense motive.
These deviations are necessary to adapt to a computer role-playing game. NWN2Wiki Explore. Game Info. Featured users Diogenes Raelind Sitb Aroddo. Top Content. Explore Wikis Community Central.
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